Mord's version of Valkryior

Mordamen 059b2b2e89 [Luminari] Tweaks to Mob List code 5 months ago
img 58f7250bdf [luminari] various bug fixes 5 months ago
.gitignore c5e1a9d5e7 Add a template for the status icons to the repository per #52 6 months ago
alias_combat.xml ac2c672f07 [Luminair] Changes 5 months ago
alias_imperian.xml 290f77acb6 [Imperian] Tried to make some hotbar triggers. 5 months ago
alias_luminari.xml 059b2b2e89 [Luminari] Tweaks to Mob List code 5 months ago
alias_materiamagica.xml 1cc22d8868 Silly mudlet formatting change which is nonsensical 1 year ago
config.lua 4ad2e773dc Remove config.lua and check it in to VCS 1 year ago
config.xml 059b2b2e89 [Luminari] Tweaks to Mob List code 5 months ago ce181304e0 Wording/formatting fixup in credits and a clarification. 1 year ago
desktop.ini a1571719cf [General] Deleted folders organization, Added canvas_background, add image for backgruond 5 months ago ad47e693e3 Initial checkin 1 year ago
keybind_f5.xml 3ac5c19525 [Imp] Make backflip movement configurable in the Config 6 months ago ad47e693e3 Initial checkin 1 year ago 7087594ed7 Update paid license for Aetolia move. 1 year ago 0515d85097 Update the readme a bit. 6 months ago
scripts_UI.xml 059b2b2e89 [Luminari] Tweaks to Mob List code 5 months ago
scripts_aetolia.xml c909b57026 [Aet] Move the mud specific stuff to its own thing. 6 months ago
scripts_character.xml 9f5b3bb2cc Clean up formatting 6 months ago
scripts_combat.xml 02e4e263ca [Luminari] Added some personal aliases, added timestamps to chatbox, added additional tab to tab chat + basic script for it, updated charsheet. 5 months ago
scripts_imperian.xml c88761fdb8 Merge branch 'master' of 5 months ago
scripts_luminari.xml 623b2478b6 [Luminari] Quick changes and additions 5 months ago
scripts_materiamagica.xml 2a32257e0f General code cleanup (tabs to spaces, remove trailing spaces) 6 months ago
scripts_room.xml e28abaa725 [Imp] Comment out the malfunctioning Mobiles count until its fixed 6 months ago
scripts_valkyrior.xml 96201750ba Merge branch 'master' of 5 months ago
setup_valkyrior.xml 67bd5e3337 Fix up the setup script, add config to the install list 6 months ago
timers_aetolia.xml 1e30921f21 Save Aetolia timers as seperate module. 1 year ago
timers_character.xml 177bf960be [Luminari] Changes to GUI 5 months ago
triggers_aetolia.xml 1739b238ab [Aet] Replace depreciated version with new function 6 months ago
triggers_imperian.xml c88761fdb8 Merge branch 'master' of 5 months ago
triggers_luminari.xml 059b2b2e89 [Luminari] Tweaks to Mob List code 5 months ago
triggers_materiamagica.xml dcc85b1c82 [MM] Add decolourize triggers 1 year ago
valkyrior-complete-aetolia.xml a8e07a59e3 Update the omnibus module with a checkpoint of sorts. 1 year ago
valkyrior-complete-imperian.xml bc7bc86d7d [Imp] Update complete Imperian package 6 months ago
valkyrior-complete-luminari.xml a1571719cf [General] Deleted folders organization, Added canvas_background, add image for backgruond 5 months ago


by Maiyannah Bishop (Evalyne)

Copyright (c) Maiyannah Bishop 2006-2018


Valkryior is my personal system for IRE muds (and other muds too, as well), or the latest iteration of it anyways. Anything I have automatically scripted, in my system, will be available here. In general, this means that a lot of messages will be condensed from many disparate lines into singular lines, several onerous tasks such as bashing are automated, and information is presented in a UI that I find pleasing.

This system isn't really designed or anyone but myself, I just make it available with the hope that perhaps someone else whom uses Mudlet and plays one of the supported MUDs may find it helpful. As such it is provided AS IS, without warranty of any kind, including merchantability or fitness for a specific purpose.

The primary appeal of the system is probably the UI, and you can feel free to just use that as a foundation for your own system so long as you follow the licensing terms.

If you do use my system and find it helpful or have any other comments, though, feel free to message me on Imperian at Havamal, or email

Oh, and just so that it's said, Valkyrior is not endorsed or offered by Iron Realms Entertainment or any other MUD developer. Valkyrior is an third-party development (made by me) that provides scripts for Mudlet that make life easier on IRE muds. It is not an IRE product nor is it supported by IRE and IRE is not responsible for it or anything that happens by running it. You run these scripts at your own risk.


This is a port of the original Valkyrior system to Mudlet.

IT IS NOT COMPLETE. It may catch fire and explode. It may crash your system and corrupt files. It might be terrible. You have been warned.


Valkryior requires an install of Linux, Mac, or Windows Mudlet. It should work on any port which is on 3.13 or beyond.

I can't say I do any backwards compatability testing - it may work on earlier versions of mudlet, it might not. The latter is much more likely, though.


TODO: Add how to install the package.

Installation for developers

If you are planning to code on Valkryior, follow this setup!

  1. Clone the Git repository.
  2. Run the following in Mudlets input line. It'll ask you for the scripts_valkyrior.xml location and then it'll ask you to enable sync: lua local a=""local b="ValkyriorBootstrap"function d(c,e)if not e:find(b,1,true)then return end installPackage(e)os.remove(e)setupValkryior()end registerAnonymousEventHandler("sysDownloadDone","d")downloadFile(getMudletHomeDir()..(a:ends("xml")and"/"..b..".xml"or"/"..b..".zip"),a)

To submit changes:

  1. Hit Save Profile
  2. Commit and push in your Git client.


For how to use the system, see


This should work pretty much out of the box, but for advanced configuration options, see


Valkyrior has two specific versions, that are available under two different licenses:

Free version available via Git

The free version of Valkyrior is available under the GNU Affero General Public License. Please note that the GNU AGPL has one specific requirement above and beyond the normal GNU GPL most are familiar with: If you modify the system code, you MUST make your changes available freely, and under the same license. You cannot withhold these changes. See

Commercial version

For those whom do not want to contribute their code back to Valkyrior for whatever reason they choose, I offer licensing under a paid, proprietary license, for ingame credits in Imperian. See

Frankly though, I urge you to just submit your code back to the free version and use that one.

A final licensing note

All this license faff applies to the code underlying Valkyrior and not to the images used. See for the image licensing.


This code is provided as is and with no promise of support, but if you do have problems you can post on the Imperian forums, I monitor the threads there, or post on 's community. You can also find support on our discord, available at

Making a release

  1. Zip up everything in this repository (except valkyrior-complete.xml and other omnibus packages)
  2. Upload the zip somewhere.
  3. Update the URL in the code below and tell people to run it to install the system: lua local a=""local b="Valkyrior"function d(c,e)if not e:find(b,1,true)then return end installPackage(e)os.remove(e)cecho("<lime_green>"..b.." installed!\n")end registerAnonymousEventHandler("sysDownloadDone","d")downloadFile(getMudletHomeDir()..(a:ends("xml")and"/"..b..".xml"or"/"..b..".zip"),a)

Doing it this way will get you a fair bit of valkryior's listed in the Package Manager - one for each xml. The other way to avoid that is:

  1. Zip up only config.lua, img, and valkryior-complete.xml.
  2. Repeat steps 2 and 3 above.


Licensing my work freely with something like the GNU AGPL is not me assigning any copyright to anyone but myself (or the other people whose contributions I have accepted.) All copyrights in Valkyrior remain mine and it is copyright (c) 2006-2018 Maiyannah Bishop.

See for extended credits